Film and animation

With apologies, but the first two (An Cathadh Mor and Elgin) are no longer available and the third (Uamh an Oir) is at a very elementary stage... strictly this page should be removed therefore yet it might keep ideas in place for another day

  • An Cathadh Mor
    illustrations

    An Cathadh Mor/ The Great Snowbattle [13:00]

  • Elgin
    illustrations

    Elgin [4:05]

  • Uamh an Oir
    illustrations

    Uamh an Oir/ Cave of Gold (unfinished) [4:40]

Other odds and ends

Other odds and ends for Developing Physio (there is a lot more material for which this is barely a hint)

  • DevelopingPhysio
    illustrations

    (bits for now)

 

An Cathadh Mor/ The Great Snowbattle

Film When Rob asked for some images based on material from the book An Cathadh Mor/ The Great Snowbattle that could help the Sound Design project required for his Master's, I didn't suspect at the time that the subject was loaded!

Originally planned as an app with a friend of Rob's, a problem arose when this friend was called away elsewhere, and the clock was already ticking for his exam deadline. As a result, we had to switch to film instead, which meant learning the software and coming up with results in the same timeframe. This is definitely not the advised way to develop a film, so the thirteen minute result below still contains elements that need improvement (though fortunately, it did gain Rob his qualification!)

 

Elgin

A film

(this will need an explanatory paragraph, yet should be ready for viewing!)

 

Uamh an Oir/ Cave of Gold

holding only

A film but definitely not yet ready for review!

(will be text here...)

 

DevelopingPhysio

(text here possibly)

for DevelopingPhysio relaxed breathing engages the vital process of gas diffusion and the transfer of oxygen and carbon dioxide, so trying to illustrate a concept that cannot be seen from the outside is a subject well suited to animation.

Other DevelopingPhysio animations include this amputee prosthetic running loop

All in all, perhaps development in animation remains in its early days!